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Author search: Derek Jolly
| Manic Miner Pre-school Edition |
| Author | Derek Jolly |  |
| Filename | MMPSCH.TAP |
| Year | 1999 |
| Position | No ranking |
| Format | 48K |
| Download Archive |
| Visit this game's wiki page for player comments, docs, discussion etc |
| Description | Play Manic Miner, its a little easier than you will remember. |
| Comments | Alistair: I love this game, the idea behind it is crap and the implementation is superbly crap. Its the type of game i would have expected in about 1983 not 1999. In my book the definite winner. Graham: A triumph of level design, and a game that almost ensured that Derek Jolly won for a second year running, until careful investigation upon my part revealed that he didn't even do all the coding himself, and that evidently some friend of his called Matthew Smith had collaborated with him in the production of the game. I also decided to disqualify him because the filename for his entry had more than three characters in it. |
| Playing With Polygons |
| Author | Derek Jolly |  |
| Filename | polygons.tap |
| Year | 1999 |
| Position | No ranking |
| Format | 48K |
| Download Archive |
| Visit this game's wiki page for player comments, docs, discussion etc |
| Description | Mess about with a little grid to make pretty shapes. |
| Comments | Alistair: Not a game but still a very good piece of coding, and a slap in the face for all those who thought the Spectrum could do good 3D graphics. Graham: Derek Jolly once again gets far too clever for his own good in providing a program that in no way can be considered a game, and which has only one practical use in that it can be used to generate a fairly authentic reproduction of the final boss of Arkanoid, "Doh". I was also expecting an entertaining game about dead parrots, so this one loses out by being neither a game, and also by breaching the trades and descriptions act. |
| Attack Of The Mutant Furballs From Xargzl |
| Author | Derek Jolly |  |
| Filename | fur.z80 |
| Year | 2000 |
| Position | No ranking |
| Format | Spectrum |
| Download Archive |
| Visit this game's wiki page for player comments, docs, discussion etc |
| Description | No description |
| Comments | That's the spirit, man! Derek has so little regard for the compo that he only bothered writing this because there was a network crash, and that's the kind of off-hand laziness I like to see go into the entries for the CSSCGC. The gameplay is also about as pleasant as finding a dog-turd in your slippers so this may even win the compo! Except it won't, because Derek won quite recently with his appalling Speccy Emulator. Ha! And besides, I think he's Scottish so he'd only go and desecrate the 1st prize Rolos by deep-frying them along with a pizza. |
| Top Shelf Challenge |
| Author | Derek Jolly |  |
| Filename | TOPSHELF.TAP |
| Year | 2001 |
| Position | No ranking |
| Format | Spectrum |
| Download Archive |
| Visit this game's wiki page for player comments, docs, discussion etc |
| Description | No description |
| Comments | You're a spotty oik standing in the newsagents with sweaty palms just itching to have a furtive shufty at the top shelf mags. That was simply a statement of fact and not strictly related to the CSSCGC, but Derek went and wrote a game like that, as it happens. As easy as it might be to suggest that Derek is merely riding on the coat-tails of Chris Young's seminal CSSCGC2K work 'Erotic Pinball' in its exploration of badly-digitised pr0n and its effect on society of the early 1980s, it's fa-- OH MY GOD MUM WAS RIGHT I HAVE GONE BLIND PLEASE SEND HELP |
| Blind Simon |
| Author | Derek Jolly |  |
| Filename | BlindSimon.tap |
| Year | 2004 |
| Position | 9 |
| Format | Spectrum |
| Download Archive |
| Visit this game's wiki page for player comments, docs, discussion etc |
| Description | Another fine entry from Mr. Jolly, the master of the minimal (in a crap way)! It's a guess-what-key-each-sound-represents game and is half-based on that classic 70s electronic game called "Fred". Or was it "Brian"? Erm... anyway, as usual you cannot win because, unlike in the original game, the sequence builds up indefinately, forever. And there's no graphics whatsoever either. So there's very little point in playing it - NEXT!!! |
| Comments | No comments |
Matched 27 records out of 712 currently indexed.
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