| Description | Again, we have an entry which has started off with the intention of being utter crap from the outset. The story has it that Robert Kilroy-Silk has woken up one morning to see Gypsies in his garden. He has to save his grounds from the evil travelling-folk in order to win the game. You are asked how many caravans does Kilroy see... And then that number of caravans are displayed on screen in true BASIC DRAW and CIRCLE greatness. Unfortunately, choosing 1 caravan sometimes locks up the game in an endless loop, but that's only an intermittent bug and can be dismissed. The situation is then evaluated, and poor old Kilroy-Silk's status is displayed. As even one caravan is enough to kill him, the game gets tiring very quickly. There's no game to speak of, and the sum total of your input is choosing the number of caravans. This had the potential to be reasonably good (in a crap sense) had the author not succumbed to the temptation that befalls nearly all crap game authors - to start with the intention of creating a crap game. Because of this, he gets 1/10 crap points, as it doesn't even match up to the level of gameplay found in other "intentionally crap" games. |