| I now present: the final title in the compo - submitted merely one minute before the deadline! This one gives us one more quick gag before the curtain comes down on CSSCGC 2008. Again, I won't give it away by posting an in-game screenshot, so you'll have to load it up, perhaps in the crap game arcade to find out what it actually does. It is interesting to see how a BASIC program using the BORDER command can simulate the look and feel of the machine code ROM LOAD routine quite well (that is the stage before any data is actually loaded). If I'd have known how to do this when I was 15, then the potential for pranks at my friends house would have been amazing! This one is not exactly going to keep you occupied for hours, but perhaps if it was on a Cascade 50 type compilation tape, then more people would be induced into buying it and become ultimately dissappointed! So fire it up anyway and indulge just a few more moments with the last game of the compo! |