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Year search: 2002 Judge: Paul Equinox Collins [Official Site]
Advanced Stalker Simulator |
Author | Chris Young | |
Filename | advanced_stalker_simulator.z80 |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | I cannot criticise this game too harshly— Well, that applies to every game on this page. I will not criticise this game too harshly, for it reminds me of my own early programming attempts. The sight of one crudely drawn stick figure lurching after another in flickery slow motion still has me rapt with nostalgic wonder. With its two exciting stages and the racially sensitive option to choose the colour of your victim, this is a fine simulation that lacks only mutilation and body disposal features. |
Comments | No comments |
Air Force Moves |
Author | Chris Young | |
Filename | air_force_moves.z80 |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | You are a crack helicopter pilot who must fly through 5,000 kilometres of difficult terrain in order to deliver some vital supplies to a military base. The challenge starts on the title page, where it is quite literally impossible to define all three keys correctly. Stick with the defaults (O, P, and Space) if you intend to get anywhere. I've played worse commercial games, and the fact that they were Crusher and Tanks on Cascade Cassette 50 is neither here nor there. |
Comments | No comments |
Earth Girls Make Tasty Snacks |
Author | Juan Bolokov | |
Filename | earth_girls_make_tasty_snacks.tap |
Year | 2002 |
Position | 2 |
Format | Spectrum |
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Description | You are alien being from a far galaxi who loves food! You travel Universe in search for good food. You have heard that the girls of Planet Earth are most tasty in galaxi! You fly to Earth... Thus begins a comical arcade romp in which the slimy green gourmet tries to catch diminutive cheerleaders with his super-sticky long tongue. It's rather entertaining, and it reeks of Cascade Cassette 50 - right down to the keyword SPECTRUM disrupting the graphics in 128K mode. |
Comments | It's cute, it's funny, and it captures perfectly the unwelcome feel of Cascade Cassette 50. Remember how your initial disgust turned into amused bafflement as game after game after game on that tape turned out to be weak, disposable pap? If I'd paid something for this, I would certainly be laughing too hard to complain. |
Fat Snake |
Author | Ant | |
Filename | fat_snake.z80 |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | That's not a bug, it's a feature... Originally intended to be another boring Snake clone, this game took on an new and exciting slant when the author's incompetence caused the hapless snake to get smaller every time it turned. Your aim, therefore, is to pick up food while turning as infrequently as possible. The game thankfully ends when the snake bites itself, hits a wall, or inexplicably vanishes into nowhere. "At least it's got some originality." Ha. |
Comments | No comments |
Ferrari Driving Experience |
Author | Gareth Hicks | |
Filename | ferrari_driving_experience.tzx |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | Hi. I've written the attached game to capture the full experience of driving a Ferrari around a race track (which I had the pleasure of doing last May). Please note that playing the game is virtually indistinguishable from the real thing. Thanks, Gareth. We are always happy to hear from the disabled, and your two-dimensional vision and obviously intermittent hearing make this a unique game indeed. |
Comments | No comments |
Groundforce |
Author | Colin Woodcock | |
Filename | groundforce.tzx |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | You've watched the hit TV show; now relive the thrills and excitement as you and your team of garden experts work against the clock to redesign the grounds of a mystery celebrity. So much more than just a glorified Advanced Lawnmower Simulator, this multi-stage extravaganza from ZXF magazine has clearly been assembled with loving care and resembles something that a precocious 13-year-old might have sent in to Your Sinclair. |
Comments | No comments |
Ivor the Engine |
Author | Adam Short | |
Filename | ivor_the_engine.zip |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | Didn't each of us long to be an engine driver? Probably not, given that we squandered our nerdy childhoods trying to work out what the milk bottle was for in Magicland Dizzy. But if the Codies had released Advanced Welsh Engine Driver Simulator, we would have snapped it up. Truth is, an engine driver's life is a constant uphill struggle against the Z and X keys. I say we let Daley Thompson drive the bugger. |
Comments | No comments |
Millionaire |
Author | Chris Young | |
Filename | millionaire.tap |
Year | 2002 |
Position | 1 |
Format | Spectrum |
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Description | It's amazing what a digitised picture can do to make a crap game look good, even when it doesn't involve tits. True to form, in this implementation of ITV's hit game show (you agree that you are not a copyright lawyer), the answer you're sure about never seems to be the right one, and the audience knows nothing. Be aware that Chris Tarrant is a finicky sod who will not hesitate to disqualify you for answering in lower case. That said, he sometimes wants a lower-case letter or even a digit. |
Comments | Chris Young is no stranger to crap, and has been crap himself for several years. Who could fail to forget his CGC 2000 winner, the seminal Erotic Pinball? This year's winner, Millionaire, is riddled with so many amateurish bugs that I suspect a radical compression algorithm has been used. Unmusical, unforgiving, and basically random in every way, it will have you "phoning a friend" in tears before you even reach the ?400 mark. Congratulations! |
Sir Clive's Dragon Mission |
Author | Anders Carlsson | |
Filename | sir_clive's_dragon_mission.zip |
Year | 2002 |
Position | 3 |
Format | Spectrum |
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Description | This is offensively good for a first attempt in Spectrum BASIC, with more colourful action than Derek Jolly's favourite magazine. The plot is acceptably ludicrous - brave Sir Clive is called upon to rid the kingdom of dragons while protecting passing cyclists - but you can tell you're dealing with a professional because firing a bullet doesn't stop everything else from moving. Not crap so much as mediocre, even if the dragons do look like kangaroos. |
Comments | Sir Clive's Dragon Mission is really quite accomplished for a BASIC program, with up to sixteen sprites chunking around. As a result, it's painfully slow. The graphics look like somebody worked on them quite hard and then gave up in frustration - Sir Clive never looked more anorexic - and being rendered in magenta on green hardly helps their cause. This has all of the elusive pathos of a game that doesn't want to be crap but can't help it. |
Sun Copyright Hero |
Author | Chris Young | |
Filename | sun_copyright_hero.z80 |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | As always, Chris boosts his winning chances by favouring quantity over quality, and we crap gamers are certainly not ones to quibble. As editor of everyone's favourite kneejerk tabloid, it is your task to select the sordid stories that will keep brainwashed royalists and short-skirted baby factories hooked. Fail, and they start buying the Daily Mirror with their bubble gum. Succeed, and a number is incremented by a random amount. I'm sure I spent twice as long playing it as he spent writing it. |
Comments | No comments |
The Great Spec Race |
Author | Jamie "Scribbler" Percival | |
Filename | the_great_spec_race.z80 |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | Designed to run on two competing Spectrums, The Great Spec Race is an adequate implementation of a brilliant idea, which means it's not going to win any prizes in this competition. You will gasp in sheer terror as the program pokes random values into its own memory space, disrupting the screen display and ultimately triggering a resounding crash. The winner is the last Spectrum standing. Warning: Never attempt to manipulate the chuntey at home. |
Comments | No comments |
The Invisible Man |
Author | Lee Prince | |
Filename | the_invisible_man.tzx |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | The sprites in Jet Set Willy use pixel-based collision detection, which means that two objects collide when their pixels overlap. A corollary is that an invisible sprite cannot collide with anything. I realised this after a painstaking and (I thought) spectacularly skilful trek all the way to Ballroom West. Oh, and it's based on the book by H G Wells. Get out. |
Comments | No comments |
W the Worm versus the Mutant *s |
Author | Kak | |
Filename | w_the_worm_versus_the_mutant_stars.z80 |
Year | 2002 |
Position | No ranking |
Format | Spectrum |
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Description | A bland scrolling dodge-'em-up with the kind of screen flicker that has genetically afflicted children squirming on the floor of Marks & Spencer three hours later. With its comical key selection phase and the inclusion of blue Ws as a mocking concession to colour graphics, W the Worm expertly walks the fine line between savage parody and genuine Cascade Cassette 50 fodder. Regrettably, it's quite fun to play if you crank up your emulator to 300% speed. |
Comments | No comments |
Matched 21 records out of 1017 currently indexed.
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