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Phrase search: DotMan.szx

Year search: 2008
Judge: Digital Prawn [Official Site]

Dot Man
AuthorWoody
FilenameDotMan.szx
Year2008
Position45
FormatZX Spectrum 48K
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DescriptionDuring the 1980's, in the wake of PACMAN, thousands of maze-like games were released. There was a brief flirtation with using non-pacman like player characters in these games around that time. You may remember this, although by the '90s the vast majority of pacman rip-offs (or tributes) had fallen back into line with a pacman like entity fully expected in most games of the genre. Although, a few notable mavericks remained.

This title features a pacman like maze, filled with dots and has a humanoid doteater, (for me at least) this is reminiscent of some of those aforementioned games. There are some other notable differences between this game and other pacman type clones. In fact it may be more accurate to describe this one as a cross between Pacman and Maziacs (or perhaps not!).

The maze, dots and player sprite are blown up to amusingly preposterous proportions. There are no ghosts or enemies of any sort so it is seemingly impossible to die (classic crap game hallmark that is!).

On completing each level, you are faced with an identical level, which takes a short while to generate on each occasion.

Play this for ages and then look up at a plain white wall - you may well hallucinate a negative image of the game!

CommentsIt is crap this one, but in a delightfully retro way. Firstly, you can't die as far as I know. I was wondering why there weren't any ghosts in this pacman-type affair. Then I realised that because the play area is blown up (A bit like zooming in with a microfiche) if there were ghosts then you would not even see them until they appeared on the adjacent square to the player by which time a gobbling would be unavoidable. You should clear the maze (which once you have started, you just have to finish - hunting down those annoying lost last couple of dots). Then pat yourself on the back and play an exactly identical maze all over again!


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