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Phrase search: Fruit2.szx

Year search: 2008
Judge: Digital Prawn [Official Site]

Advanced Fruit Machine Simulator
AuthorWoody
FilenameFruit2.szx
Year2008
Position61
FormatZX Spectrum 48K
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DescriptionThanks to Woody's ongoing development efforts, we are continuing to get a crap game each day and it is well known that a crap game a day keeps the boredom away!

This one reminds me of two things. First thing was when I was child I used to go to the local arcades and spend pocket money on the one arm bandits in fact too much money was wasted on these machines, but it was highly enjoyable.

Eventually I received a VIC-20 fruit simulator game, very much like this entry. Comments abounded such as Think of the money you are saving, playing it on the computer as I gleefully inserted a virtually infinite number of credits by repeatedly hitting F5 on the keyboard.

Of course the realisation kicked in soon enough that if real money couldn't actually be won, then a big part of the thrill had been taken away and within a few days I was back down the arcades again, my appetite for real gambling fuelled even further by the computer.

Second thing this reminds me of is a well known local radio show of the '80s called Hold Your Plums, which had a fruit machine theme running through it. Robotic sounding phrases such as Hold yer Lemons have stayed stuck in my mind until this day and I absolutely cannot play a game like this without thinking of this!

This simulator features expertly drawn high-resolution fruit graphics as can be seen in the screenshot and some simple but pleasant tones as the wheels come to rest. As I write this, I just got a line of three cherries and won ten further plays. Nice!

*Updated 31/12/08* - Woody supplied an updated version of the game. The reels now spin in the oppositie direction (mentioned by Dr BEEP). Also there is now a HOLD feature.

CommentsWhat we have here is a carefully crafted game which certainly takes me back nostalgically to the early eighties when I could barely see the pale yellow lemons on my black'n'white telly as I attempted to play similar games back then. Behold, the addition of the HOLD feature almost doubling up the fun-factor as Woody submitted the second version of this title. Dr BEEP had pointed out he likes his reels spinning in the opposite direction and so Woody kindly obliged and the result is this version which I judged. The game is crap because the reel scrolling is discrete and not done at the pixel level so a tip of the hat for getting that wrong (I mean right in the context of the CGC of course). Play till you run out of money (unlikely) or patience in which case you may well decide to reset your speccy with 2p still in the game balance (tut tut).


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