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Phrase search: rps.tap

Year search: 2008
Judge: Digital Prawn [Official Site]

RPS
Authorsteve
Filenamerps.tap
Year2008
Position36
FormatZX Spectrum 48K
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DescriptionSome people say that the oldest games are the best. Some people have never spent several hours stuck in traffic on a coach bound for a waterlogged campsite somewhere in North Wales with an overenthusiastic family member attempting to keep the kids amused. Here though, the block graphics are impressively professional looking and rather colourful in this Z88DK based implementaion of the game that dates back to the time of the Flintstones. Yes, "Rock, Paper, Scissors" has finally and perhaps inevetibly arrived at CSSCGC 2008! Will you get your rocks off in time to fool the "cutting edge" AI? Or will you get cut up and completely fold? Use keys r,p,s to select Rock, Paper or Scissors as you continue to pit your gut instincts against the evil machinations of the Z80 based random number generator. I love the pacman graphics that pop up within the game, and ask myself were they diverted from another aborted game, or simply a nice retro touch?
CommentsA good showcase for demonstrating some of the capabilities of using Z88DK over pure BASIC. The sliding screens found in the game look undeniably slick and the block graphics are vibrant and supremely well drawn. Great effort with superbly drawn screens (Including those of the Pacman games, which to me is always a welcome addition). Also thought it was a nice touch that this game is specifically branded with a CGC '08 screen. Could've scored higher in the crapness stakes if written in BASIC, but I'm so glad it wasn't as the resultant game is actually much better, having a real "Video Game" feel about it. I can almost image playing this one in a MAME cabinet or something. Seriously, nice work!


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